In many cases, your computer’s stock settings will be more than sufficient to deliver satisfactory performance in everyday situations. We get MK.2 pipes which allow 600 m3/min of fluids. When changing the clock speed of a production building, calculating the craft time is easy, because it is directly proportional. You can type numbers at the % or items/min, or using the slider. Satisfactory Early Access Gameplay Part 3 - Unlocking the Chainsaw & Overclocking Our Factory! Scroll to the right for instructions. Take note as this may lead to some efficiency loss, engineers are advised to ceil up the overclocking percentage instead. The clock speed can be changed in increments of 1% using the slider or by directly typing in the desired value for either Clockspeed or Target production rate. Hopefully this helped you understand overclocking in Satisfactory. The one thing to keep in mind is that the default clock speed is 100%, and the clock speed can be changed from between 1% and 250%. The formula for power usage is: In real life, overclocking a CPU will involve increasing the clock speed and potentially raising the power allowance. All rights reserved. A building can accept a maximum of three shards, which means a maximum running speed of 250% for production buildings or 202% for power generation buildings (due to overclocking not being linear). Each shard increases the maximum allowed clock speed by 50%. Typing in an arbitrarily high value will max out production, while non-numeric inputs are ignored. Well, the power required also changes, and it scales exponentially rather than linearly. So, if your item with a craft time of 4 seconds also uses up 4 MW, and you want to run it at a 200% overclock, then it would be 4 × (200 / 100)1.6 which is 12.1 MW. An extension to the FICSIT industries. A water extractor over clocked to 250% yields 300 m3 water/minute. For production buildings, the craft time is directly proportional to the clock speed, but the power required changes polynomially. How to find yellow and purple Power Slugs in Satisfactory will be discussed in this guide. Note that a 250% overclock does not give 250% power as the in-game target MW value suggests. I place my shards into miners and oil extractors. Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. For production buildings, this allows them to operate slower or faster at the cost of greatly reduced or increased power usage. Generator Overclock Power … For example, you cannot overclock / underclock a Coal Generator to increase the efficiency of each piece of Coal. For power generation buildings, both power capacity and fuel consumption rate are increased at the same rate. When you use more LESS than half of the produced power coal and water are consumed at a 50% rate when you start using more than half it consumes at a 100% rate. Underclocking machines is a great early game strategy. where clock speed is an integer between 1 and 250, and While both alternatives produce satisfactory Intel overclocks, ... as they say, knowledge is power. Suggestions? An underclocked Constructor. - Welcome back to Satisfactory! Satisfactory is an early access game where players can build and create their own factories. (energy usage) = (initial energy usage) × (clock speed / 100)0.6 In order to kick production into overdrive, we must head to the wilderness in search of power slugs, the principle ingredient in the power shard. Notice that these two formulas are just inverses of each other. Up to three power shards can be placed into a building, each allowing the maximum clock speed to be increased by 50%. Power generated/consumed; Overclock; It will also show the sum of consumed/generated power of each building group How dows it work: The screen and the power light will change color according to the given statuses: If the maximum amount is greater than the maximum capacity, the panel will show red and the power light will blink with red color. Generator Overclock Power … The table below shows three different clock speeds set on a Coal Generator. Off of a Mk. Miner Mk.1 with two Smelters operating at full clock speed can produce over 570 ingots from normal node with the energy of one stack of leaves. If power is abundant, but space is your bottleneck, then overlocking is a very good strategy. It can yield considerable fuel (Biomass) savings. where clock speed is an integer between 1 and 250, and 3 months ago. Note: If more accurate calculations are needed, use 1/1.3 instead of 0.77. (power usage) = (initial power usage) × (clock speed / 100)1.6 Or: 2.) Here is what the curves would look like for burn time and power capacity. For power buildings the maximum power output and accompanying fuel consumption can be increased in tandem, granting more utility from a single building. You’ll need power poles to create a network of power for keeping all of your buildings running. Based on the wiki, the formula for power usage is: Speed to the power of 1.6. Overclocking generators is okay, it can save some effort in setting up the very first coal but generally it's a waste of shards. In Satisfactory, it actually works very similar. One of the main resources in Satisfactory is Power Slugs. Setting the clock speed by desired item production per minute rounds to two decimal places, while typing in a percentage rounds to the nearest percent. One of my friends is building mega factory style with most of his machines under-clocked and his power needs is amazingly small. To calculate power usage, you can use this formula: (power usage) = (initial power usage) × (clock speed / 100)1.6. So why wouldn’t you just maximize your overclock and have everything produced instantly? Occasionally I may put some into manufacturers to hurry production, but miners and oil extractors, are where it is at. - We are not affiliated with Satisfactory or Coffee Stain Studios. both fuel burn time and initial fuel burn time are measured in seconds. Where desired item production per minute results in a percentage with decimal, the game will automatically floor it to the nearest percentage. If you underclock one factory, the most power you can save is one factory worth--no matter how high the bonus goes. © 2021 BeGeeked Labs, LLC. But before going ahead, there are two questions you’ll want to ask yourself. Miner Mk.1 with nine Smelters operating at 22% clock rate yields to over 900 parts with same amount of energy. However their fuel consumption rate is always proportional to power production of the building. Now that Coal Generators require Water as an additional resource, it has become a longer and more complex task to set them up. Each coal generator overclocked at 250% yields 187.5 MW of power, and consumes 91 m3 of water/minute. You change the clock speed, and it changes the power usage in the same direction. The first is this: Should I overclock my CPU? Hello Fam, here is another video on how to overclock your factories in Satisfactory. Overclocking of all types of power generators provides no benefit other than saving building space. Spreading it out lets you draw from a larger pool. Welcome to Satisfactory - Calculator! Overclocking Miners and Oil Extractors is highly beneficial. In Satisfactory, it actually works very similar. Comments? A powerful Satisfactory calculator, filled with features, supports overclocking, alternate recipes, live map, power calculations, etc. Power Shards are required to increase the clock speed beyond 100%, up to 250% maximum. Underclocking can be done freely, however overclocking requires Power Shards, which are crafted from Power Slugs. You would hate to run out of power just because you wanted to produce something faster. They appear as glowing immobile slugs and can found around the world . You increase your energy output by the same amount of increased resource consumption, so you could get the same results by simply adding more generators. It should be noted that production buildings use the full calculated value, and as such the rounded value listed in-game is not always accurate. Enter the number you wish to produce per minute, the calculator will try to find a possible solution to provide a valid production chain. People saying that you are better off underclocking only makes sense if power is your bottleneck. I don't know any factory building goat that wouldn't. Power poles . Satisfactory Wiki is a Fandom Gaming Community. This page was last edited on 5 February 2021, at 15:26. An overclocked Miner. The energy per unit of fuel item remains constant, but a higher power capacity will result in a faster burn time. 4 Belts to move that base amount of 480 resources. And for overclocking in Satisfactory, that’s a pretty good place to start. Scenario 1: 9 @ 100%, 1 @ 15%. Privacy, https://www.youtube.com/watch?v=QvWaV4qshZQ, Here’s What Satisfactory’s 4th Update Will Include (When It Finally Arrives), Satisfactory Update 4: Everything We Know, 5 Awesome Satisfactory Feature Suggestions, Understanding Pipes and Fluids in Satisfactory Update 3, How to Keep Your Factory Organized, You Slob. Published on Dec 3, 2020. Underclocking Constructors and Assemblers in early game is highly beneficial. These, in turn, require researching any of the three colors of power slug in the M.A.M. Overclocking generators isn't inefficient, but it is typically considered a waste of power shards. 1.) Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. You can be exceedingly power reserved if you under clock machines. Setting 0% Clock speed will result in 1% clock speed instead, this is visible when the machine UI is re-opened. 200% clock speed means the building will operate twice as fast, 50% means half operation speed, however, this is not the case for power generators, see below. It’s important to understand how all of the factors can impact your factory. All type of fuels and water consumption is proportionally reduced when the power usage is Unless you are running a modded version, or experimental build, these are the numbers for max over clocked water extractor and coal generators being fed water and regular coal. If both space and power are abundant, and the bottleneck is throughput, you can either overlock to make things faster or just build more machines, obviously. With Splitters and Mergers available, fuel savings can be accompanied with zero loss to production rate. File > Make a Copy and hide the image columns. The process is pretty simple so farming Power Slugs in Satisfactory is easy. Leave a comment on this form. Published on Dec 3, 2020. You are running low on either water or coal. Big thanks to Rob B for helping put this together! Basically, if you’ve optimized your fuel collection and have enough to always be running at 250%, you should! Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. Power Slugs are collectibles which are used to craft Power Shards, which enable overclocking of buildings. At 250% clock speed, one operates 2.00000009951 times faster compared to 100% clock speed. Overclocking your CPU makes it more powerful. If your generators are turning off and on, then you're not providing enough resources for them. We just love this game. Power Slugs are used to create Power Shards, a resource used for overclocking your production line for increased productivity. Nuclear power plants are modified to allow multiple water inlets. However, overclocking to 780 with two Power Shards won’t hurt, although you won’t be getting the most out of the second Shard. Overclocking is unlocked at the M.A.M.. You can drag the network graph with the mouse, zoom in/out with the mouse wheel. Underclocking can be done freely once overclocking has been researched and costs no Power Shards. 250% overclock will give 202% power, a relic of many patch changes over the ages. A collection of tools for the Satisfactory game from Coffee Stain Studios.. The more power you want to produce, the more resources you will need to keep it up. both power usage and initial power usage are measured in MW. When you think of overclocking, you may think of the processor in your computer. In real life, overclocking a CPU will involve increasing the clock speed and potentially raising the power allowance. The engineer will be expected to harvest the world's natural resources, create product lines, and maximize production in order to unlock more complex technologies. Overclocking power generators is a misunderstood concept, however if you're keen to go out and get slugs for the power shards then you can reduce the amount of generators required by 50% for the same amount of power output. The formula for the multiplier to power capacity is: (power capacity) = (initial power capacity) × (clock speed / 100)0.77 Overclocking and underclocking both have utility in optimizing a factory, helping to synchronize production, increase energy efficiency and smooth out the peaks in factory power consumption. To keep things consistent, let’s assume that a fuel has a burn time of 4 seconds, resulting in 40 MW of power. Therefore, running at the lowest possible clock speed will result in the most power efficient production building, and pumping out something fast will use up a lot of power. Question on coal power plant overclocked target vs actual production rate I am new to the game and have a question on power plant overclocking: when I overclock the plant at 150%, the targeted rate is 112.5 mw. both power capacity and initial power capacity are measured in MW. In this post, we’ll cover both types and what the optimal overclock is. You might not need the extra power. And for overclocking in Satisfactory, that’s a pretty good place to start. Is the sheet being laggy? If your craft time at 100% is 4 seconds, then running it at 50% will take 8 seconds, and running at 200% would take 2 seconds. Underclocking refers to setting the clock speed below 100%. It’s kind of crazy how complex it gets when you really try to optimize. TechRaptor writes, 'The Satisfactory Update 3 Patch #6 It will be exciting to see how people try to tap into this knowledge for the factory building. Satisfactory mods, tools, guides and forums. Nuclear Power Plants scale differently with overclocking, as they use 1/1.321928 instead. As the item production rate increases, the ingredient consumption rate increases as well. Scenario 2: 9 @ 91%, 1 @ 96% What makes it confusing is that clock speed works differently for production buildings and power buildings. They do not respawn and there is a limited number in the world, but a small number of renewable Power Slugs can be found with the aid of tamed Lizard Doggos . Underclocking does not require any Power Shards. Power generators overclock differently from power consumers. The effect of this is that the energy produced per fuel item, or Fuel Value, stays the same, so one piece of Coal is always worth 300MJ of energy regardless of clock speed. 5 belt, you can have 26 Smelters fully supplied. Myself on the other hand I’m too lazy to do the math the whole time so when there’s a .something in the machines I need, i usually just overclock one of them. Production and power buildings, such as Miners, Constructors or Biomass Burners, can have their clock speed set to any percentage between 1% and 250%. Who wouldn't... goats? You’ll burn through your fuel units faster, but have more power overall. What this tells us is not surprising. (fuel burn time) = (initial fuel burn time) x (clock speed / 100)-0.77 Working as an engineer, the player character is sent to an alien planet in order to create products for Ficsit Inc. To change a clock speed, interact E with a building and look at its lower left of the UI. To unlock the ability to overclock at higher rates, you will need to research the different types of power slugs, and craft power shards from them. Hence, overclocking a power generator will not increase the fuel efficiency. Overclocking Intel processors used to be a very complicated process. Full crafting list Questions? Even one provides an exceptional amount of power, and two is practically all the energy you could need. Overclocking refers to setting the clock speed above 100%. Those little power slugs mean a lot more then just… oh… shinny. Game content and assets are copyrights and trademarks of their respective publisher and its licensors. (fuel burn time) = (initial fuel burn time) / (clock speed / 100)1/1.3, (power capacity) = (initial power capacity) × (clock speed / 100)1/1.3. The production planner will help you find what you need to build the factory you want. ; The interactive map will help you manage your factories and can act as a save editor. where clock speed is an integer between one and 250, and For relative energy usage per item produced, subtract the exponent factor by 1, that is, It's a good idea in general to get perfect production ratios. Clock speed is the speed of operation of a building. The table below shows five different clock speeds on a Constructor, for example, producing Iron Rod that takes 4 seconds. I'd guess it's water because pipes can only transport so much at a time so the pipes themselves are probably your bottleneck. Underclocking can be done freely, however overclocking requires Let's say you need 9.15 factories. Power Shard(s) is required for overclocking beyond 100%. Power buildings are a little more complicated, becuase both power capacity and fuel burn time change exponentially with an overclock. Power Shards are special items used for overclocking buildings. You change the clock speed, and it changes the power usage in the same direction. The clock speed of buildings can be adjusted by interacting E with it and adjusting the slider. If you don’t want to devote Power Shards to overclocking Miners, you can just use Mk. Net production rate will be virtually identical and the energy saved can be used elsewhere. https://satisfactory.gamepedia.com/Clock_speed?oldid=32085. But we also don't need to overclock power plants. The true production values are listed with the generator's fuel. What’s important to remember is that each power pole can only have four items connected to it by power lines – this includes the power source leading to it. Changing clock speed requires completing any of these three milestones: "Overclock Production", "Yellow Shards", or "Purple Shards".

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